Tarih: Sal Ekm 03, 2017 2:33 pm Mesaj konusu: HOW MICROSOFT BUILT THE WORLDS MOST POWERFUL GAME CONSOLE.
When designer Bryan Sparks explains the inspiration for the look and feel of the modern Xbox, he says he and his team went back to 1968, when a certain landmark Stanley Kubrick film hit theaters and changed how the world saw science fiction. We had this vision in our minds of a monolith, Sparks says, referencing the black, slab-like machine of extraterrestrial origin in 2001: A Space Odyssey. In the movie, every time you see the monolith, it signifies this point of advancement.
An industrial designer by trade, Sparks has long hair and a penchant for t-shirts, jeans, and sneakers in the workplace. Couple that with his tall wiry frame and he looks more like a professional skateboarder than the aesthetic mastermind behind Microsofts gaming hardware. The way he sees it, the signature look of last years gleaming white Xbox One S spoke to that idea of technological progress. Its a look that the design team knew they had to keep when they designed the new, much more powerful Xbox One X, even more of a monolith with its matte black finish. Still, what Microsoft didnt want was for this to be a big block, Sparks adds.
WE HAD THIS VISION IN OUR MINDS OF A MONOLITH.
When discussing how he and his team designed the Xbox One X, Sparks says the process revolved around one pivotal benchmark. The new console had to be compact, more so than any comparable PC. In fact, it would need to be even smaller than the Xbox One S, itself a slim version of the original Xbox One. There was one big issue: the new console wouldnt just have to be smaller, it also needed to be 40 percent more powerful.
Its a familiar arrangement. Since 2013, with the less-than-stellar Xbox One launch, Microsoft has sold the media, and by extension the public, on a message of redemption. Eager to explain its course corrections and transparent in acknowledging where it went wrong, Microsoft executives have in the past laid bare the corporate strategies behind its biggest gambles, like the (now failed) attempt at using the Xbox One as a Trojan horse for the living room and the more recent merging of its Xbox and Windows platforms. Starting in June of 2016, the company has seemingly gone all in on yet another promise: that the next Xbox console might be the last, at least as we think of console hardware generations today.
Bu forumda yeni konular açamazsınız Bu forumdaki mesajlara cevap veremezsiniz Bu forumdaki mesajlarınızı değiştiremezsiniz Bu forumdaki mesajlarınızı silemezsiniz Bu forumdaki anketlerde oy kullanamazsınız